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[Event "Rated Antichess game"] [Site "https://lichess.org/zWxfwHn7"] [Date "2024.05.12"] [White "Dr_mARtIk"] [Black "JonteMpendaMwaks"] [Result "1-0"] [UTCDate "2024.05.12"] [UTCTime "12:41:22"] [WhiteElo "1504"] [BlackElo "1986"] [WhiteRatingDiff "+207"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 b6 2. b3?! { (0.42 → -0.16) Inaccuracy. c4 was best. } (2. c4 b5 3. cxb5 d6 4. b6 cxb6 5. Bh3 Bxh3 6. Nxh3 g5) 2... g5 3. h4 gxh4 4. gxh4 e6 5. b4?! { (-0.22 → -0.84) Inaccuracy. c4 was best. } (5. c4 Qxh4) 5... Bxb4?? { (-0.84 → Mate in 14) Checkmate is now unavoidable. Qxh4 was best. } (5... Qxh4 6. Rxh4) 6. Nh3?? { (Mate in 14 → 0.09) Lost forced checkmate sequence. Bg2 was best. } (6. Bg2 Bxd2 7. Bxa8 Bxe1 8. Qxd7 Bxd7 9. h5 Bxf2 10. Bh6 Nxh6 11. Rh3 Bxg1) 6... Qxh4 7. Bb2?? { (-0.35 → -8.54) Blunder. c4 was best. } (7. c4 Bxd2) 7... Qxh3?? { (-8.54 → Mate in 11) Checkmate is now unavoidable. Bxd2 was best. } (7... Bxd2) 8. Bxh8?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. Rxh3 was best. } (8. Rxh3 Bxd2 9. Bxh8 Bxe1 10. Rxh7 Bxf2 11. Rxf7 Kxf7 12. Qxd7 Nxd7 13. Be5 Nxe5) 8... Qxf1 9. Rxf1 Bxd2 10. Nxd2 Nf6 11. Bxf6 Kd8 12. Bxd8 c5?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. a5 was best. } (12... a5 13. Bxc7 Na6 14. Bxb6 Bb7 15. Bxa5 Rd8 16. Bxd8 f6 17. Bxf6 Bh1 18. Rxh1) 13. Bxb6 axb6 14. Rc1 Rxa2 15. Nb1?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Rb1 was best. } (15. Rb1 Rxc2 16. Rxb6 Rxd2 17. Rxb8 Rxd1 18. Rxc8 Rxe1 19. Rxc5 Rxf1 20. e3 Rxf2) 15... Rxc2 16. Qxd7 Bxd7 17. Rxc2 b5 18. Rxc5 e5?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Bc8 was best. } (18... Bc8 19. Rxc8 f6 20. Rxb8 f5 21. Rxb5 e5 22. Rxe5 h6 23. Rxf5 h5 24. Rxh5#) 19. Rxb5 Bxb5 20. f4?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Rg1 was best. } (20. Rg1 Bxe2 21. Kxe2 e4 22. Kf3 exf3 23. Re1 Nc6 24. Re6 fxe6 25. Nc3 e5) 20... Bxe2?? { (Mate in 5 → 7.95) Lost forced checkmate sequence. exf4 was best. } (20... exf4 21. Rxf4 Bxe2 22. Rxf7 Ba6 23. Rxh7 Bb7 24. Rxb7 Nd7 25. Rxd7#) 21. fxe5 Bxf1 22. Kxf1 f6 23. exf6 h5 24. f7 h4 25. f8=B h3 26. Nd2 h2 27. Ne4?? { (Mate in 6 → 0.51) Lost forced checkmate sequence. Bc5 was best. } (27. Bc5 h1=B 28. Ke2 Be4 29. Nxe4 Nd7 30. Ng3 Nxc5 31. Ne4 Nxe4 32. Kf2 Nxf2#) 27... h1=N?? { (0.51 → Mate in 3) Checkmate is now unavoidable. h1=B was best. } (27... h1=B 28. Nd2) 28. Ng3 Nxg3 29. Bb4 Nxf1 30. Bd2 Nxd2# { Game ends by variant rule. } 1-0